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Steam final fantasy viii mods
Steam final fantasy viii mods















  • Catastrophe now has “HELL’s JUDGEMENT” ANIMATION – Non-Elemental – 169 Attack Power – all targets – 96/255 chance to apply DOOM.
  • instead of always reducing enemy HP to 1, which was clearly OP… 64/255 chance to BLIND (Darkness).
  • Percent now has “LIGHT PILLAR” ANIMATION – Holy – 97 Attack Power – single target –.
  • I’ve Finally Changed The Animations for both of these… they should now look much better instead of Casting fire….
  • Catastrophe – Deals heavy non-elemental damage to all enemies.”.
  • Percent – This drops the HP of all enemies to critical levels.
  • No “Slot” spells can be junctioned, however.

    steam final fantasy viii mods

    Both can be obtained as normal spells with a GameShark (or HYNE Save EDITOR)(as can the four that are used), and work as advertised, though they weren’t given unique animations, and look identical to the Fire spell. Pandemona also has a small % to blow away an enemy… that sort of thing 🙂įor those of you who like to use: Percent & Catastrophe… “There are a pair of spells intended for Selphie’s “Slot” Limit command that weren’t used.eg Leviathan has small % to slow all enemys.added small chance for status effects to most GFs….UNLOCKED DMG OVER 9999 FOR MANY MORE SPELLS + ABILITIES + GF’s too….I’VE SLOWED THE ATB TO 80% OF IT’S ORIGINAL SPEED… THIS WORKS WELL… AS EVERYONE’S SPEED IS HIGHER THEN BEFORE … (ESPECIALLY ENEMIES).– MAGICAL BERSERK ON THE WHOLE PARTY… USE Cerberus’s new power Wisely…JUST LIKE “MAD RUSH” Except MAGIC not Physical Attacks 🙂 ps: they cast using their stocked magic.

    steam final fantasy viii mods

  • CERBERUS REDESIGNED – Using Cerberus with the FF8_Hard_Launcher was previously pointless since he casts Double + Triple on the party… with this mod, he now also Casts Haste + Angel Wing.
  • most attack powers adjusted… Certain enemy attacks now have extra negative status effects + but some can also cause aura/regen… etc….
  • it should be known that FF8 has a limit of up to 4 different random battles on a field map… so if you are testing out all the fights, you gotta try to fight all 4 BattleScenes in one room/area/map before moving on… hence why reporting any bugs/crashes with a screen-shot if you can + location in-game helps allot….
  • + MOVESLISTS HAVE NOW BEEN BUFFED TO BE LESS PATHETIC… :.
  • ENJOY MANY NEW ENEMY COMBINATIONS 🙂 + Special LVL 100 Boss Battles in Disc4 (DARK AEON) STYLE DISC 4 Random Battles… (slowly adding more).
  • ENEMIES including BOSSES are now HARDER, BETTER, FASTER, STRONGER….
  • Qhimm Forum: This is where this project startedĪ special thank you to MCindusMODS for the Graphical power: You tube Gameplay FF8 Harder, Better, Faster, Stronger V12įirst of all I would like to thank Klitlika again, you can follow him here:ĭiscord: Discord Channel with all ot the latest updates

    STEAM FINAL FANTASY VIII MODS MOD

    This is a older version Game play of mine, check it to understand how cool this mod is. KLITLIKA’S Harder, Better, Faster, Stronger is a real challenge for those who love final fantasy.įor this reason, thanks to his collaboration, we decided to start creating this page to keep everyone updated on what is evolving and how the community is improving the challenge. Not only has this mod become even more interesting and competitive, but it has evolved so much that it no longer seems almost the same game. After some time I was contacted by the great Klitlika to become Alpha tester of this wonderful mod for Final Fantasy VIII. The mod has fascinated me a lot and has led many people to follow my streams and my game-plays. A few months ago I had the pleasure of playing a Klitlika mod called KLITLIKA’S Harder, Better, Faster, Stronger.

    steam final fantasy viii mods

    As many of you know I’m a huge fan of Final Fantasy 8, not for nothing is my nickname SeiferVIII.















    Steam final fantasy viii mods